08/03/08, 1:35 AM
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#1
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Sledgehammer Emeritus
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Infraction for Leetkrewgoosejimmi: Useless Post
Post: [Druid] The Resto PVP Thread
User: Leetkrewgoosejimmi
Infraction: Useless Post
Points: 1
Administrative Note:
Message to User:
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This should have been included with your previous (ahem) post.
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Original Post:

Originally Posted by Saige
I'm a little new to the druid class in pvp and run on a 5v5 team that can't seem to get over 1600 atm. Our team set up is Marks Hunter/Enh Shaman/Resto Shaman/MS Warriror/Resto Druid and we sometimes switch the warrior or hunter for a Rogue. My spec is 11/11/39 and I'm trying to get down healing the grp and keeping my CC down at the same time.
Our gear isn't that bad most of us have 350+ resil with some members having S3 and some S4 gear. I was woundering if anyone had any tips or anything for me cuz I feel like im letting the team down and would like the step up my game, I looked through most of this thread but theres not much on 5v5s.
Any tips, macros or mods I should have would be great.
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Ive had experience on a 5v5. If everyone is doing fine, and you have great burst as in you can get one target down quickly, your problem can be easily fixed. As a druid on a 5v5, im gonna have to suggest that you drop that resto shaman. Switch in for a great disc priest. The disc priest is the target dummy. If you stay stealthed, for the first 20 seconds of combat, he'll take it all.. and can pain suppress and etc. While they get the targets down they will all probably lean to the priest, this is when you can pop out. Full heal the priest, and hold everyone up hard. This is the best way to keep them trying to hit on the priest, or a dps.. and it would take them quite some time to find you. Id suggest pillar hiding and just hotting up. every 5v5 ive ever been in, ive doubled the other resto druids healing (with them having a disc priest), and over 45%ed out disc priest, as hes more of a shield bot. If you stick to the out of sight, full heal everyone at all times method, blowing swiftmend, and regrowth hitting on those getting burst (with lifeblooms being passed all around) and that ever popular tranquilty (use when 3 people have damage only, or 1's going down super fast with no swiftmend, or natures swiftness/time to heal with regrowth).
It's all about getting that first target down, then things just get petty easy :P.
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