08/07/08, 5:50 AM
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#1
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Mike Tyson
Night Elf Rogue
Doomhammer
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Warning for billyd: Post Signing
Post: [Hunter]Help me please
User: billyd
Infraction: Post Signing
Points: 0
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Message to User:
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Don't sign your posts. Thanks.
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Original Post:

Hey all, I'm a novice at the theorycrafting side of things and am just getting my head around timings, shot rotations etc.
I'm currently using a 2.9 speed bow, which is reduced to 2.1 speed with my talents, quiver etc.
I can crack the shot rotation fine with steady>auto>steady>auto etc, but everything goes peetong when I try and incorporate any other specials into this. Also I am prone to the odd bit of lag, graphical, as my PC isnt the greatest.
I'm using a macro given to me by my old class leader:
/script UIErrorsFrame:Hide()
/castsequence reset=1 Steady Shot, Auto Shot
/castrandom [target=pet, dead] null; [target=pet, noexists] null; Kill Command
/script UIErrorsFrame:Clear(); UIErrorsFrame:Show()
and tbh, I think its absolutely awful.
When kill command procs, it messes up any timing that you had.
I want a shot rotation macro that allows me to spam it, with it firing off hefty DPS, either auto>steady and arcane, or auto>steady and multi etc. is there a way of making a macro to do this?
Also, whats the best way of incorporating kill command into my rotations?
Lastly, when rapid fire / haste trinkets are used, should I just practice catching the timings right?
Thanks,
Billyd
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