08/07/08, 7:43 PM
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#1
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Just an excitable boy
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Infraction for raphgar: Useless Post
Post: [Hunter] WotLK Talents & Abilities Discussion
User: raphgar
Infraction: Useless Post
Points: 1
Administrative Note:
Message to User:
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Your stupid imaginary talents are better suited for your MySpace.
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Original Post:

I thought up some fun pvp balancing ideas at work. Might as well stir some discussion:
1) Change counterattack to something like: Hunter thrusts his melee weapon and knocks his target back 10 yards, stunning his target for 2-3 seconds. Target becomes unaffected by any ability or item that would increase movement speed for 10 seconds (remains on druids through shapeshifting). Can only be used for up to 5 seconds after a hunter is critically hit by a melee attack. 30 sec cooldown.
-- this ability could maybe even be undispellable like blind, or at least a disease or magic effect.
2) Make wyvern sting trainable, with a reduced sleep time of 3 seconds. Throw an Imp Wyvern sting ability into the survival tree to either increase the duration or reduce the cooldown. Leave it dispellable but allow its chance of removal to be reduced by imp stings.
3) New high tier MM or mid tier SV talent: Guided Arrow - 1.5 Second Cast. Shoots an arrow that seeks out the hunters target and hits it for X additional damage. The hunter must face the direction of the target but can shoot the projectile around objects (no LOS needed) to hit the target. 6-31 yards. 6 sec cooldown. WoW Hunter = Diablo 2 Bowazon 
4) Improved Guided Arrow - 20%/35%/50% chance for Guided arrow to pierce through its target and attack it an additional time. Like a Buriza!! Haha this one is kind of here for a joke, but I hope at least someone here gets it.
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