08/21/08, 6:34 PM
|
#1 (permalink)
|
|
Soda Popinski
Night Elf Rogue
Proudmoore
|
Infraction for Animalfury: Useless Post
Post: [Druid] Feral talents/abilities - WotLK preview / discussion
User: Animalfury
Infraction: Useless Post
Points: 2
Administrative Note:
Message to User: Original Post:

IMHO this would be a panacea pack for feral problems:
Proposed changes:
- FAP = Weapon DPS/14;
- Remove the base ~55 dps;
- Change Predatory Strikes to +10% melee dmg and remove it from Naturalist;
- HotW +15% AP instead of +10% AP(to make up for Predatory Strikes AP loss);
- Remove extra armor from current leather and weapons, giving agi/stm/ap on its place;
- Remove FAP from all current weapons correcting their dps;
- 50% lower costs for cat and bear forms;
- New base skill for mitigation:
-----------
Natural Protection = Gives the druid, a chance* to reduce any damage taken by 100% of his AP.
-----------
* Stamina/LVL % (The formula would have to be studied and tested).
This ability would apply on MELEE and MAGIC, after other ways of mitigation.
What we acomplish with this changes:
- Can use the same gear as other melee dps, including to tank;
- Around the same dps as the actual WotLK setup;
- Get 2 points for Imp. Mark of the Wild and 3 to use somewhere else;
- 70 gear fades in power on leveling;
- Viable shapeshifting on 'manaless' gear;
|
|
|
|
|
|
|