08/22/08, 1:57 AM
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#1 (permalink)
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Stuckup Goon Squad Washout
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Infraction for kamekazai: Useless Post
Post: [Mage] The PVP Thread
User: kamekazai
Infraction: Useless Post
Points: 1
Administrative Note:
Message to User:
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I love it when people tell me it's their first post. It makes it even easier to find and infract them. Read the following sticky: The PvP Forum and You
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Original Post:

Hello long time reader though first post.
My mage currently fights with 17/44 arc/fire spec. It is an interesting build with a unique playstyle. I have been away from the game since march so let me know if any of this is outdated or wrong.
Basic Gameplay:
The build I use revolves completely around scorch, I have no points in imp or emp fireball. The basic idea is to scorch spam while possible then when mobility is needed to throw fireblasts and occassional scorches. This keeps you highly mobile and still doing decent damage. When things get close or when burst is needed the fireblast, blastwave, dragons breath, scorch, fireblast combo is these, you'll be surprised how fast this is dished out.
Pros:
-Imp CS for locking out casters and healers a little better
-Less dps loss from having to fight and be mobile, good against melee
-less dps loss do to spell push back since scorch is such a fast cast and most other spells are instant
-Can go into mana conserve mode by chain casting scorch which with the debuff favors you in long fights.
-When debuff is stacked can through out chain instants for nice burst damage.
-Less dps lose due to stoping to cc and cs
Cons:
-No out of the gate or distance burst damage
-Overall lower dps, not sure on the math behind how much less haven't worked it out
-Must be careful with target selection as inital dmg can be healed through.
-Not as much survival talents as Ice
Basically this builds major strength is the ability to be reactive to events around you without the lose of dps of long casting main nukes. Normally in 2v2 and 3v3, depending on team make up, I would cc one enemy while scorching another then after building up a debuff and before I am unable to keep cc'ing I will throw down with instants to burn them down. Mana gem then rinse repeat.
Hunters:
I noticed this was you guys major headache class. I usually blink in close, FN, fireblast, BW, DB then throw arcane blast and fireblast till dead. just stay in melee as long as you can, raptor strike hurts alot less then their distance moves. Will burn alot of mana but just try to keep the mana gem handy.
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