08/24/08, 10:52 PM
|
#1
|
|
Sledgehammer Emeritus
|
Infraction for Vagabond: General Idiocy
Post: [Warlock] WotLK Talent Preview / Discussion
User: Vagabond
Infraction: General Idiocy
Points: 1
Administrative Note:
Message to User:
Original Post:

Originally Posted by Drundia
I see, so in PVP Corruption alone should almost kill players (or kill, based on their gear), that indeed sounds fine. I really don't understand what's so hard to understand, your problem is weak Shadow Bolts, not weak DOTs.
|
Here's where I start saying stupid things. "Screw breaking PvE due to PvP balancing." Or how about "if your partner can't be bothered to cleanse or heal you within 18 seconds then yes you should die." Or even "if Affliction does indeed turn out to be to brutal when its finally brought up to parity with Destro, simply nerf it using resilience. Again. Other than the universal CC timer limitation, locks already play by a different ruleset in pvp than pve. Resil effecting dots and CoD immunity. Whats one more pass at the same?"
Originally Posted by Drundia
Gear should have balanced stats from start to end. The problem in part is that there was a lot of spell-power-only items in early content. That's what's getting partially fixed. You aren't getting items with only spell power any more, so you'll have undesirable stats from start to end. You also get 20% higher spell power benefit on DOTs, and 20% extra periodic damage on them through Haunt. Is it really not enough?
|
If the raid DPS/damage numbers aren't there, then no, its not enough. 1000% of 0 is ... 0!

Originally Posted by Drundia
You aren't supposed to get upgrade in form of single stat, they are supposed to come balanced, for example a single piece will give you an increase of 20 spell power + 10 haste + 10 crit. And it is completely irrelevant if everyone benefits from each of this stat equally. You might not benefit from crit, you benefit very poorly from haste, but your benefit from spell power may compensate for it, and it does for all DOTs. Your problem is still poor quality of your filler spell, not your DOTs. Affliction Shadow Bolt loses in scaling quality in all 3 stats, relative to Destruction Incinerate or Shadow Bolt.
But it isn't caused by poor DOT scaling, it's caused by extremely poor Shadow Bolt scaling in an Affliction build. The problem is that I see people asking to improve scaling of something that already has best scaling in game, but people ignore the component that is scaling poorly, a filler spell, Shadow Bolt. Why blaming DOTs when you already spend about ~30% of time casting them, but they provide 50% of your DPS. Already in TBC Affliction build DOTs have double DPCT of Shadow Bolt, and it's getting further up, in WotLK Affliction build DOTs have almost triple DPCT of Shadow Bolt. I extrapolate it to situation where you would only cast Haunt and DOTs and wouldn't even bother to use any filler because it would be so useless.
|
As a Heavy affliction spec, I sure hope shadowbolt is truly weak; considering where all the talents got spent.
And again, you're only looking at it from DPCT perspective only.
|
|
|
|
|
|