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Old 08/30/08, 6:12 PM   #1 (permalink)
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Infraction for Tassa: General Idiocy

Post: [Warrior] WotLK talent Preview/Discussion
User: Tassa
Infraction: General Idiocy
Points: 1

Administrative Note:

Message to User:Original Post:
Originally Posted by Juelz View Post
Agreed 1000%. Alot of the the abilities being introduced are specific to certain stances (Arms to Battle for Rend and OP) and yet the stances are based on ideas from Vanilla WoW. If they changed stances it would be easier to base the new abilities off of them rather than work around 3 year old ideas.

Ideas:

Battle Stance
Instant 1 sec cooldown
A balanced combat stance that increases attack speed by 25%

This idea came from the Weapon masters in Gorefiend trash. If you are spec'ing deep enough into Arms to get some of their staple abilites, you won't have enough talent points to get a full 5/5 Flurry. Battle stance would help negate this problem and help make Arms a PvE viable spec. The other idea is to simply make Rend and Overpower usable in Berserker Stance but this doens't address the ancient stance problem.

Defensive Stance
Instant 1 sec cooldown
A defensive combat stance. Decreases damage taken by 10% and increases armor contribution from items by 20% (tweakable number). Increases threat generated.

This takes the extra component they recently added to Improved Defensive stance and bakes it into our Core Ability (-10% + 10%).

-Remove Justified Killing
-Change Improved Defensive Stance

Improved Defensive Stance
While in Defensive Stance, reduces all spell damage taken by 6% and generates 4 rage when you dodge or parry an attack.

Brings back Stalwart Protector as part of the Defensive Stance, and removes Justified Killing from its awkward position in the Arms tree.

One-Handed Weapon Specialization
When using a one-handed melee weapon, physical damage you deal is increased by 10% and increases your expertise by 6.

Brings back the expertise lost when our talents were changed.

Sword and Board
When your Devastate and Shield Slam abilities deal damage they have a 15% chance to deal an extra attack on the same target equivalent to a Shield Slam.

This what you get when you mix Sword Specialization with Sword and Board. This alleviates the micromanagement of watching the Shield Slam cooldown and it is very possible due to the Sword Specialization technology already implemented.
While those changes that you listen would be a wet dream - you have to consider that the warrior today is balanced around our stances, so if you remove them we are going to be overpowered.
 
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