Post:
[Druid] Feral talents/abilities - WotLK preview / discussion
User:
Kaythal
Infraction: WotLK Wishlist
Points: 2
Administrative Note:
Message to User:
Original Post:
Can you please tell me if these changes to the feral talents would be OP? Or even wrong for the feral tree as a whole?
Natural Reaction
Increases you dodge etc etc... (same as now; in addiction Whenever you are hit by 5 or more attacks in less than a second you gain Spiked Fur wich reflects 10/20/30% of the melee dmg income. Lasts 12 seconds. (ofc it works only in Bear/Dire Bear)
If 30% is too much or too poor i dunno; also it could reflect a % of dmg after armor mitigation or before it (scaling better with our gear). This change would enhance ONLY our aoe tanking, while leaving our boss tanking the same.
Rend and Tear
Increases dmg done by your Maul and Shread attacks on bleeding targets by 2/4/6/8/10% and gives 20/40/60/80/100% chance to your FB to refresh Rip duration and to your Swipe to refresh your Lacerate duration.
Dps and tank talent. Defo not for pvp.
Every class with a buff/debuff can refresh it with other spells.
Edit: "italic"/punctuation fixes.
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