So not even a single poor attempt to making spirit being useful for fire and frost mages?
Arcane blast now average dps with obscene mana cost, nothing done to promote a good arcane spell rotations, but instead just limiting you to spam AB until out of mana and then spam a filler spell rest of the fight. Why would anyone want a oom spec, boring spell rotation and below average dps. The only thing special to arcane dps is now that is scales worse than fire and frost and makes you go oom faster.
The new focus magic adding single target buff spam - sounds like fun... What is even more weird was that the old effect with charges was closer to an aura effect than this new version which would have made a whole lot more sense as an aura. I wonder if this new talent still share buff slot with shamans. In the current form the only thing an arcane mage is good for is bringing in before boss pulls, buff AI and Focus Magic on everyone and teleport out again. Oom faster than everyone, moderate damage an low survivability - just not someone I would like to bring to new PvE bosses.
And still no dps balancing across specs and classes seems to have started. With how bad thought through the first drafts of their ideas usually are I just lost all hope in them managing to make just decent balance adjustments before WotLK (not to mention 3.x). I guess 3.0 is going to be the open beta and they will work on their balance patch while people are leveling to 80.
Seeing this being what they have come up with in the long time since the last time they patched something for mages and given the feedback they have received during this period, this has to be the most disappointing beta patch so far.