09/24/08, 3:49 PM
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Mike Tyson
Night Elf Rogue
Doomhammer
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Infraction for ionasej: Useless Poster
Post: [Druid] Feral talents/abilities - WotLK preview / discussion
User: ionasej
Infraction: Useless Poster
Points: 2
Administrative Note:
Message to User:
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Observation: in the 19 days you've been on these forums and *haven't* been under a temporary ban, you've manged 8 infraction points and 2 warnings. This would normally be your 9th point, for consecutive posting. But with an infraction rate of almost one per 2 days, I guess I just don't believe that you're ever going to be a useful poster. So rather than giving you another couple of days to shit up the forums, I'm just going to save some time and just ban you now.
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Original Post:

Diminishing returns on avoidance (or now the more linear scaling of 1% more average TTL by 1% avoidance, do not know if the formulars result into 1 to 1, right now on live in high end regions it is sick, 80 to 85% miss/dodge/parry gets you 25% more time to live if I got it right) ... well DR on avoidance do not matter in terms of itemization issues.
By the item formula other tanks just scale better with with more more stats on items and items having very high item lvl. Just remember items DPS items that cut out STA but would have STR, AGI, CRIT, HIT, EXP, AP, this item just has lots more benefit than an item with equal item level that just has attack power.
We will want to use armored neck/cloak/ring/trinket anyway so our "choice" is limited there by our class mechanic design, BUT it is furthermore limited by our use of defense and parry rating. Right now, in means of itemization there are 3 classes of tanks, class 1 Warrior/Paladin class 2 DK, class 3 Druid. If they just fix that to set DKs and Druids in one line (and even push the use DKs get from armor a tiny bit) then there are MORE EQUAL CHANCES OF REGULAR ITEM UPGRADES. Gear starving is no fun.
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