10/10/08, 12:27 PM
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#1
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Natural Male Enhancement
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Infraction for Roflmeow: Frankly, this wasn't a surprise
Post: [Enhance Shaman] WotLK Talents and spells discussion.
User: Roflmeow
Infraction: Frankly, this wasn't a surprise
Points: 2
Administrative Note:
Message to User:

When I saw the enhancement thread had received a new post, I glanced quickly at the name. ROLFMEOW. Wow. I bet this is going to be a great fucking post.
So I head over to your post, and before I even read it, I decide to confirm my suspicions...first post by user, user joined within the last few days. Suspicions confirmed. Now let's see if you read the rules.
Let me explain why we, in the moderator business, call this a worthless post.
First you bring up a topic that probably hasn't been discussed much, though it's of low discussion value. But fine, nothing wrong there. But then the post tailspins like a whore. Your next 2 paragraphs are basically things you've seen or discovered about shaman in wotlk. Grats, I guess. We've seen this stuff, and already discussed it. One of our founding tenants is that each poster should bring something to their post. If you make a post that tells us nothing of value (mods get to make this call), we usually shit can the post. This is what keeps us different than the WoW forums.
And the coup de gras - you catch fire and give us a wishlist. Gosh we love wishlists. We love to hear the ideas of random people who roll up and think their clever. We even have a stipulation in our rules that encourages people to wishlist stuff for their class and spec. Right? Well, if you'd read the rules, you might know if we address that there.
I suggest you pay attention or your stay here will be a short one.
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Original Post:

I'm curious to know if anyone has considered dropping a point or 2 in the Earthbind/snare-removal talent.
Personally in raiding BT/SW i see a huge benefit to this for certain circumstances. Just as we have mages respec to frost for illidan. Having an enhance to drop the snare remover during the obnoxious frost nova casting trash pulls would seem to me a great circumstantial ability to have available.
Has anyone seen this mechanic on the Beta realm where the talent would be useful outside of PVP?
Also, I saw the weekly blue post of important discussions. One was a topic on how shaman glyphs are not quite up to par. While i don't have the link at the moment, I'm sure you can find it. The basis is that while most other classes get Ability changing effects from their glyphs, we generally have gotten simple ability buffs with no added functionality. (granted the 1% crit to SoE)
I saw a lot of activity from Resto in that thread and not much input from the enhancement community. What kinds of Glyph-able changes would you feel that enhancement could use? A good suggestion i saw was a Glyph to Add the extra elemental(fire,frost) debuffs to Stormstrike charges.
Here are some ideas, some may be OP some may be too weak, but they do add New functionality to old spells unlike most of the ones we have. If any beta testers see some of particular interest, be sure to add them to the discussion.
PVE
Lava Lash has a %# chance to also apply a (flame shock) dot to the target.
The Stormstrike Debuff now also applies to Fire and Frost damage as well as Nature
Stormstrike has a %# chance to expend a Lightning Shield charge if you have at least 1 point in Static Shock.
Static Shock has an additional %# chance to expend a Lightning shield Charge.
Static Shock Now also applies to All Elemental Shields.
Using a 2H weapon causes Static Shock to have a chance to expend up to 3 Lightning shield Charges.
Static Shock has a chance to expend up to 3 Lightning shield charges, Each subsquent shock charge used after the first has its damage reduced by %#.
PVP
Add 10% chance to stun for 3 seconds to stormstrike.
Use a shield as an off-hand weapon, where 250 Armour = 1 weapon damage. Weapon speed Matches your Main hand Weapon. Cannot be used with Lava Lash, or affected by weapon imbues. (too hard to implement i know but sounds so nice!)
Lava Lash has a 50% chance to drain %# mana from the target over 6 seconds.
Your Feral Spirits' bash ability now has a chance to root the target for 6 seconds.
Your Wind Shock ability can now chain to 2 additional targets within 15 yards. Each additional target's casting is interrupted for 1 less second.
And finally,
Gravity Totem.
Enemies who come within 20 yards of this totem are afflicted by the Gravity debuff for 6 seconds. When the Debuff wears off, the target has a %# chance to be instantly drawn back to the totem. 1 Min Cooldown. Lasts 15 seconds.
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