10/30/08, 2:18 PM
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Super Macho Man
Night Elf Rogue
Proudmoore
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Infraction for puupi: General Idiocy
Post: [Resto Shaman] WotLK Talents and Discussion
User: puupi
Infraction: General Idiocy
Points: 1
Administrative Note:
Message to User:
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We can do without the annoying chatspeak ("atm", "tbh"), and the argument "I'm going to do something suboptimal because it doesn't matter right now" doesn't carry a lot of weight here. We're interested in figuring out what's optimal, not what we can get away with.
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Original Post:

Originally Posted by Vistol
There is no doubt at this point int offers the "best bang for the buck", however as you say you never drop below 10k mana on KJ would not at some point the gains from gemming int offer better throughput by gemming spell power, crit, and or haste? Once it is clear that oom will never be achieved and additional mp5 being useless, why add further int?
Given: 12 spell power = 10 crit rating = 10 int
Given: Kings and Ak 10 int = 12.1 int
Also since 1 int = 0.6mp5 +0.33 crit +0.18 spell power, if mp5=0 at infinite mana
one int becomes 0.33 crit and 0.18 spell power, so 20 int yields ~8 crit and 4.4 spell power.
At this point gemming for int seems ludicrous as it is a net loss in throughput. So the question becomes not should i gem for int, but at what point should i stop gemming for int?
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Actually that is not an issue atm. If you want more HPS and want to get oom, switch to healing wave instead of lesser healing wave. The idea "why" to use LHW was that no more healing is needed tbh. In 3.0 Sunwell ; 3 or 4 healers can easily contribute all the HPS needed for clearing the whole place, yet guilds tend to do it with 6-8 so the optimal personal HPS is not even needed.
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