10/31/08, 12:19 AM
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#1
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Just an excitable boy
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Infraction for cmecu: Useless Post
Post: [Death Knight] WotLK Discussion - Talents and abilities.
User: cmecu
Infraction: Useless Post
Points: 1
Administrative Note:
Message to User:
Original Post:

I havent got o play the DK as much as I wanted to due to time constraints, but the time I have got to play with a DK has been very interesting and also overwhelming.
I know everyone is looking for that perfect " Cookie cutter " Spec for a DK, but honestly from the playing I have done so far with them, I cant really find one. I have read peoples feedback on different websites of different builds, and it doesnt matter what build someone has, they all seem pretty good.
I know from playing Blood tree has been nice for single target DPS as well and keeping the DK alive from Worms, and Rune tapping, vampiric blood ect ect .. This was a nice spec to play for survival.
Unholy tree was fun as well, because i could gather up a group of enemies and mass kill them, now the draw back was is you have to be careful not to kill your primary target by putting all your diseases up before you can get a Pestilence off so all your diseases spread to other targets. I cant tell you how many times I do my rotation of getting my diseases all on Main target, and its dead before I hit pestilence. Other then that, I think it would be a great spec for tanking and keeping agro on multiple Mobs because of being able to mass disease your pull.. of course tossing Frost spec in with that unholy.. in a nice mixture of both..
I havent got to play with Frost alot, but Its one of those specs that seem to fair just as nice as the others for dps and survival.
I seen ghostcrawler talking on beta forums about wishing more people would try Hybrid tri-spec builds.
I got to thinking would that really be an effecient build ? Are the 51 point talents worth getting ? I read alot of feedback on beta forums of people saying that the 51 point talents are ok, but not great like your other classes and their 51 point talents.
Example Unholy blight was or is a decent spell, but is it worth going that deep ? If it was still counted as a disease maybe, but even your pretty committed to most of the unholy build.
Or maybe if Unholy blight also added some very high resistance to your diseases being dispelled. That would make the tree really worth tapping for that 51 talent.
Lets look at frost. Hungering cold.. your freezing targets all around you with in 10 yards ( which isnt really that far ) and hold them there for 10 seconds and infecting them with frost fever. Now i will say this is nice for a tanking spec because if you pull, and get those 5 mob pulls, you can freeze them all in place, and it gives your other CC classes time to do whatever.. But other then that I dont see much use for it.. Even in PVP it wouldnt be so great ( BG pvp ) because you can never really cc anything, people are doing all kinds of damage to whatever is around. I mean you can find some specific or situational times you can use it, but it doesnt really seem worth tapping that far down either.
Blood tree 51 point talent dancing rune blade, now this does seem pretty nice. You have a extra attack from your flying weapon, its doing the same exact thing your doing, so its like double the power for 10 seconds plus how much ever runic power you got saved up. Now This 51 point talent would be really nice if you pair it with Runic Power Mastery in the frost tree , that gives you 30 more runic power.. So you can have your blade out for quite some time. Great damage.
So thats my view on 51 points, i dont think frost and unholy really hold a lot of interest for me to go that far down.
Now my view on Strikes
After seeing ghostcrawlers comment about tri-specs, I thought maybe it would be nice to try one.
Look you already get to Strikes regardless, Deathstrike, blood stike, plague strike .. which 2 of those death and blood their DPS comes from how many diseases you have apllied..
If you look at Bloods heart Strike which is pretty deep its damage is similiar to your already Untalented strikes. Its based off of how many diseases are applied although it does do more damage over all for how many diseases are applied. So it really is a more powerful strike, but would it be worth going down that far to get it.
Frost Strike just does its 60 % weapon dmg, but it cant be blocked parried dodged so its a for sure hit, but it doesnt benefit from diseases. So i wouldnt go that far down for it.
Scourge strike is pretty much like heart strike benefits from each disease applied and also does extra damage for each disease. But you got 3 untalented strikes already .
Of course you have runic strike which is just like a warriors overpower.. but that once again is a situational strike, so i dont really count that as anything for now..
So why not look at all those other talents that are close to the beginning to half way down.. Im talking about talents that increase Attack power, crit chance, crit damage, annihalition so you can do that nice big Obliterate hit with out losing all your diseases. Get those talents that really beef up your attacks over all.
Would that make you a balanced powerful all the time, instead of being burst powerful or situational powerful some of the time ( becuase your waiting for cool downs and runes to come up )
We should look for talents that compliment each other.. Examples would be Bladed armor which increases your attack power by how much armor you have , so toughness ( increase armor value by 15 %) would compliment this.
I think reaping and death rune mastery compliment each other too, because your going to be changing alot of runes into Death runes, so you can use just about any ability whenever you want
Something along this line
23/18/30
Now mind you this is a very very rough idea. I was looking for talents that benefit a lot from each other, you still have plenty of Strikes with out having to tap deep into any tree to get an extra strike.. and also to avoid getting 51 point talents that are too situational and on cool downs..
Im looking for this spec to be a DK that is going to be 100 % all the time. he may lack in that burst dps, he may not have that CC, or extra survival from alot of the blood talents farther down. But instead he is getting good crit % crit damage, nice attack power, a pet, and a gargoyle if you want.. i mean a lot of this can be changed around.. but I think people can see my point here of thinking out side of the box of always having to have a class where you need to go for that 51 point talent..
Your alls thoughts ?
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