11/12/08, 1:01 PM
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#1
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Mike Tyson
Night Elf Rogue
Doomhammer
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Warning for Rurahk: Grammar
Post: [Paladin] WotLK talent trees/abilities discussion
User: Rurahk
Infraction: Grammar
Points: 0
Administrative Note:
Message to User:
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A perfectly good post up until the end, where it was taken over by TLAs and ETLAs. Please don't use these in the future. Thanks.
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Original Post:

Originally Posted by Deris
This focus of Blizzard's also shows their lack of intelligent design. You *cannot* have something be "different, but equal", it just isn't possible in a game of this size. The only remote chance you have is to dumb down encounters so much that the *obvious* answer is to use a Paladin as the MT healer, even though a Shaman or Disc Priest give nearly as much throughput, along with more options over a Paladin. This is what I'm worried about their "no more sunwell" comment in regards to raiding.
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While I disagree about "you cannot have something be different, but equal," you are missing the point. GC said that the whole equality for tanks and class buffs does not apply to healers. To state it clearly, healers are not designed to be equal to each other. This is similar to the pre-Wrath design where the tanks were not equal - pallies were hands down the best AoE tanks, warriors had the best tools to fill the MT role, and druids had the best DPS when not tanking. The reason for changing tanks to be "different, but equal" do not apply to healers, and the current design is to have healers fill niches in raids but be relatively equal in 5/10-mans.
I don't believe that Blizzard will dumb down encounters. I have no proof or theory for this belief other than the consistent track record they have with providing entertaining, challenging, and creative encounters. YMMV
EDIT: TLA FTL
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