Post:
DK Tanking Discussion
User:
DWeidman
Infraction: General Idiocy
Points: 0
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Original Post:

Originally Posted by bearformlol
Rune Tap/Imp. Rune Tap - Seems like it would be a pretty good "oh shit" button for some quick health.
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It is. Whether it is worth the 4 TP is up for discussion. I have it (for what it is worth).
Originally Posted by bearformlol
Spell Deflection - Wasn't sure if it would work against attacks like Sartharion's breath.
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It does. But it is bugged with AMS at the moment (bad bug too). This was discussed earlier in the thread.
Originally Posted by bearformlol
Sudden Doom - Free DC? I figure it isn't that bad of a talent to take as a tank, a free DC can't hurt right?
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I don't know what the numbers are comparing your 4 Sudden Doom Talent points to finishing Dark Conviction (for 4% more crit on everything). All Blood builds I have seen fill Dark Conviction out completely, for what it is worth as well.
Originally Posted by bearformlol
Abomination's Might - Is the 2% str increase permanent? Thats the idea I get from reading it.
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Yes.
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What I most interested in finding out is how Dancing Rune Weapon plays with the new Cleave (Heart Strike) - how does it pick the two targets? Does it stay on your current targets or if you reposition - can you spread out Threat across 3 (or 4?) mobs?
Also for those on the PTR - how does sacrificing the ghoul work under DRW (do you get double the health? - assuming you raised the ghoul while DRW was up)?
Or with Licheborn up - you can target yourself for healing with Death Coil - with DRW can you double heal with Death Coil? With Sudden doom - you are looking at guaranteed dual crit healing if that is the case.
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