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Old 12/29/08, 11:16 AM   #1
Kaubel
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Warning for dssurge: Useless Post

Post: 3.0.8 PTR Changes
User: dssurge
Infraction: Useless Post
Points: 0

Administrative Note:

Message to User:
http://elitistjerks.com/f23/t27839-t...ultimate_suck/, #2 (consecutive posts).

I'm merging this post with the one before it.
Original Post:
Originally Posted by Esoth View Post
Auto is RAP/14*RangedWeaponSpeed. So with 6k RAP and a 2.9 gun that's about 1243 (just over 20%) for the "RAP" scaling component, whereas steady is only getting 600. There's obviously other factors, such as steady having a base damage amount, various talents, etc - but yeah, the RAP scaling is in favor of auto.
Napkin Math, using Envoy for reference:

Envoy + Mammoth Cutters = 867 damage per shot, non-modified by AP.

 AP    AUTO    STEADY(3.0.8)  STEADY(pre-3.0.8)
4000   1696     1519           1919
4500   1799     1569           2019
5000   1902     1619           2119
5500   2006     1669           2219
6000   2109     1719           2319
6500   2213     1769           2419
Why do I see this nerf not going through? The simple fact that Auto outpaces Steady Shot at virtually every reasonable level of AP is not only retarded but makes you wonder why the ability even exists besides to proc Imp. SS.

Even Mortal Shots can't save Steady Shot. Hell, even the Glyph makes it barely passable.

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