01/07/09, 4:33 PM
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#1
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Sledgehammer Emeritus
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Infraction for SentinelBorg: Useless Post
Post: WotLK - Arena / PvP
User: SentinelBorg
Infraction: Useless Post
Points: 1
Administrative Note:
Message to User:
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We're not interested in your imaginary talents.
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Original Post:

Originally Posted by unifin
[...]
Enhancement has become a significantly more mobile spec, but hardly anybody that I've seen plays it that way.
In particular, imp fire nova totem --> hex has saved my ass a countless number of times even with the terrible amount of resilience my shaman has atm, and I'm surprised I haven't seen it mentioned more often.
[...]
The primary problem, as I see it, isn't the lack of tools, but too many functions applied to tools with limiting cooldowns.
[...]
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Yes, kiting can work, but most time you just don't have the time for it. And the nova thing, as soon as more shamans will use it, others will learn to macro/kill it fast.
I made the same observation concerning our cooldowns. We just have too often make decisions between utility, offense and defense, past the standard single cooldown, global cooldown and resource limitations, that also the other classes have.
As I just wrote in the german board yesterday, best thing would be to remove the shared shock cooldown, increase the shock cooldown to 8 sec, give earth shock another effect (something that reduces enemies' damage would be nice) and split up shamanistic rage in two parts, one being a baseline damage reducing ability for all shamans.
As for the wolves, they could make them baseline, while moveing lava burst into the elemental tree. Enhancement then could become a new 51pt talent:- Astral Walk: Partially shifts the shaman to the astral plane. While under this effect, the shaman becomes completly immun (just like bubble) and gains 60% runspeed. The effect ends after 6 seconds or when the shaman uses an offensive ability (doing damage, but not heals/totems). 1 min cooldown.
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