01/22/09, 11:20 AM
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#1
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Motherfrakkin' Tigh
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Infraction for Suspiria: shot macro
Post: Macros
User: Suspiria
Infraction: shot macro
Points: 1
Administrative Note:
Message to User:
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Enough with shot macro discussion.
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Original Post:

Originally Posted by SDKyRoN
Allright, i've been BM for ages now but it's time to switch to SV.
Here's what i was planning to do as macro, this is pretty straight forward.
#showtooltip Aimed Shot
/console Sound_EnableSFX 0
/cast !Auto Shot
/castrandom Aimed Shot, null
/cast Steady Shot
/console Sound_EnableSFX 1
And then simply handweaving serpent sting and explosive shot.
My question is (as i haven't had time to try yet), is the macro above 'viable' am i not going to 'clip' Steady Shot with having Aimed shot as a castrandom there ?
ps: yes i still have an !Auto Shot line, i like to have it being shot as first shot.
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Your macro do not clip out the steady, but sometime fires out SS first even if Aimed and ES arent in cd. Maybe for Haste (I've tryed without any type of haste's proc btw), but from test I've done, seems better use a macro like this:
#showtooltip Auto Shot
/console Sound_EnableSFX 0
/castsequence Steady Shot,
/cast Explosive Shot
/cast [target=pettarget] Kill Command
/console Sound_EnableSFX 1
/script UIErrorsFrame:Clear()
When L&L proc, fire ES > SS > ES > SS. Weaving Aimed and SrS "manual" give a good rotation time, only issue due haste proc during L&L proc, like that ES > SS > SS > ES > SS, but always between the proc, nothing ES missed.
I'm still searching for some tips for a good Aimed AND ES shot macro (Naxx is Mini Pony's Valley, Ulduar, I hope, not).
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