||01/28/09 6:32 PM
Warning for Dariddler: 9. Do not sign your posts.
Post: Blood DPS App. Stn. - My spec: Rumble in the Jungle, yo spec, got touched by yo uncle
Infraction: 9. Do not sign your posts.
Message to User:
Please don't sign your posts. Also, your punctuation is somewhat intermittent.
Been following this thread since it started, and now i've decided to add some data to it.
Regarding rotations and diseases, this is what i've found.
Running with a 51/0/21 spec it seems that OB->HS->HS->OB does produce more dps than the standard
This is of course based on only my own data and tested on dummies, no EXTENSIVE testing in raids, but so far after 2x10man and 2x25 nax that the results is consistent with the dummy-testing.
However i do agree that this is most likely going to be fixed if it would turn out that ignoring diseases will produce more dps and i do consider myself a pretty experienced DK-player so it's not about missing rotations or lag (30-40ms ping)
Sadly these tests were done on dummies at 1hp which means necrosis wasnt factored in but the results were as follows:
Disease-less Rotation: ~2700dps
Normal Rotation: ~2200dps
These tests were all limited to 10 minutes each, using 3x Hysteria+DRW(yes, i wasted 1minute hysteria CD to allow for DRW to be avail in conjuction with Hysteria) and 2xGhoul with HoW being the only "extra" buff.
What i've found for my own self is that it's "easier" to dump your RP using the disease-less rotation considering you have abit more time between runes cooling down. and i'm not that exceptionally well-geared in my own opinion a link to my armory-profile will follow.
Glyphs: Obliterate, Blood Strike, Icy Touch
The World of Warcraft Armory
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