Already available information elsewhere - threads, rawr, spreadsheet.
I have a question for you guys about dps gain. It's Hit Vs Str when not hit capped. (Gem/Enchanting)
I have 170 to hit from gear. Would I get more dps from stacking Str and not being hit capped or would Hit give more dps gain till capped? What is the math behind this? I know 1 Str = 2.3 AP and 32.8 rating gives you 1% hit so for stacking Str wins hands down but will not being hit capped make a difference? If so how big of a difference is there?
Edit: while I am here WTF is with the Haste on the T7 gear? Will Haste effect the GCD and make instant cast faster?