01/30/09, 4:48 PM
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#1
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Mike Tyson
Night Elf Rogue
Doomhammer
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Warning for Thelgar: 1. All posters are to make an effort to communicate clearly.
Post: The Retribution Paladin Thread (Wrath/3.0)
User: Thelgar
Infraction: 1. All posters are to make an effort to communicate clearly.
Points: 0
Administrative Note:
Message to User:
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Your capitalization is intermittent, and chatspeak (such as "sry") is frowned upon here. Please do better. Thanks.
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Original Post:

Hi all,
interesting read about the 4-piece bonus rotations.
In our normal FCFS rotations, it has been proven that every gap of not doing something (eg waiting that 0.5s for judgement to be up) will result in a drop in dps. So we should be mashing any ability that is up rather than waiting.
However in the rotation that was posted by Banka,
Judge 1
DS
CS
consecrate
1 sec wait time
Judge 2
GCD 1 (most likely you will want to put exorcism here vs undead/demons)
CS
DS
1 sec wait time
Judge 3
consecrate
CS
GCD 2 (which is where you will end up alternating the other abilities)
1 sec wait time
There are many 1sec wait times. Wouldn't it be better to just simply slot an ability in these 1 sec slots and push the entire rotation 0.5s behind but gaining another dps ability? Or is the damage advantage of judgements really so great that it is worth doing absolutely nothing for all those precious seconds just to cast judgements on time every 7s?
Or would Avitus' method be better, i.e. simply making sure you cast judgement, then something, then CS, then its FCFS until Judgement is up again, then something, then CS, rinse and repeat? I would assume that during the FCFS portion, you would be using any ability that is up and NOT delay casting abilities to wait for the next judgement.
(and while we are talking about Avitus' method, can i ask what if there is no other ability on CD that you can use in between your judgements and CS? i.e. you judge, then there's no ability available other than CS. Do we still then CS immediately, or shd we wait and delay? If we CS immediately, would we have the resultant clash in future cycles of the rotation, or do we simply just try to insert another ability between judgement and CS on the next cycle again?)
Which one is better? Sry but i'm not as well versed in the exact maths of calculating damage of each and every ability to figure out and compare the dps between the 2 methods of play.
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