Post:
Tanking "Cycle" and Priorities
User:
DrChem
Infraction: 6. Do not post unless you have something new and worthwhile to say.
Points: 1
Administrative Note:
Message to User:
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Maybe check the spreadsheet before asserting unverified claims.
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Original Post:
Surely if you're aiming to trivialise the weak-hitting bosses, the defense enchant is preferable since 40 shield block value is near-negligible mitigation and a weak threat enchant at best - 40 damage on a shield slam or 8 extra damage on damage-shield pre-armor?
Assuming boss mitigation of around 30% (can't remember the figures for armor mitigation off the top of my head), that means 28 extra damage on shield slams. Surely not worth the loss in defense at all.
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