02/03/09, 4:04 PM
|
#1
|
|
Soda Popinski
|
Infraction for gallamann: 2. All opinions should be stated as succinctly as possible.
Post: The Holy Paladin Guide for WotLK
User: gallamann
Infraction: 2. All opinions should be stated as succinctly as possible.
Points: 1
Administrative Note:
|
Your Enter key is stuck. Take a day to consider.
|
Message to User:
|
We discourage both post-signing (your avatar is to the left of your post, we don't need you to sign it again, however ingrained it might be in your psyche from e-mail) and breaking every sentence into its own paragraph. Aim for succinct points, broken into real paragraphs.
|
Original Post:

Originally Posted by Endoscient
All your argument is saying is that you don't need Int, you never mention why other stats are better. If healing is so easy most of the time that you don't need to Holy Light, then what stat do you want? You could do almost all fights in the game, except maybe Sarth10+3, with no gems or enchants. I am not trying to gear out and find the best playstyle for current content, we clear that in 4 hours a week easily. I am trying to prepare myself best for the challenges I think Ulduar will throw at us.
I really would like to hear why you think gemming for Int is being lazy, and abusing mechanics. Will they probably nerf DP at some point? Very likely. Though I still believe even afterwords Int will still be the stat to gem for. People I am Holy Lighting rarely die, regardless of if I gem for SP or not, so that is why I like maxing how many I can cast.
|
Endo,
Didn't say gemming for Int was lazy. I was stating spamming HL is lazy when you should be using FoL, HS or Sacred Shield.
Ask yourself this, what is the difference between a paladin spamming HL and priests pre 3.0.8 spamming CoH.
Answer is, nada. Blizzard put jets on CoH to counter the abuse, that isn't an option for HL. They will hit us in the regen department.
As an aside, we saw similar behavior at start of TBC with crit stacking.
The more I have thought about this, we need a nerf to regen.
On top of a change to raid replenishment;
I suspect DP will receive a harsher penatly, or a longer cooldown. I personally prefer they go the more healing penalty route as I have zero desire to see this changed for Ret or Prot specs.
Divine Plea really is the issue, 20% penalty to a class that overheals between 50-70%, and can choose to Avenging Wrath, isn't a penalty at all.
I pray they don't nerf Illumination again, our tree is built around crit.
At the moment, gemming isn't an issue. In TBC, I was an intellect/crit whore, well I still am!
Silver
|
|
|
|
|
|