Please try to avoid going on long tangents with no meaningful point.
Originally Posted by Juuni
whats missing in that approach is that sometimes the hardest spec isnt the spec that you have a difficult rotation with procs and changes etc.
Even now there are fights that keeping pet alive consumes lots of focus, sure as sv i pull pet and only send when safe. beign bm i cant afford having pet much time away from boss.
CalicoKat question, one less point from frenzy isnt a great choice. Without looking at possible dps loss, you are using that point in mend pet or animal handler, so frenzy 4/5 is the best to assure 100% uptime.
Regarding the gfft points, just test it on a dummie and see if you can keep your pet focus up with 1/2, if not go for 2/2.
Hmm, well, the idea of 3/5 Frenzy is that if you're critting often enough, Cobra Strikes will force Frenzy procs, keeping you at 100% Frenzy uptime. (Which is what I experienced so far last night.) I'm still a bit wary and thinking about speccing back, though. I did learn it was pretty untenable not to have Invigoration. I think I'm going to wait to really mess with my build when my gear has me closer to 30% crit.
Originally Posted by Har
The reason so many people jumped ship is that all the pet unfriendly fights that separate a good BM hunter from a great one don't affect survival as much. Also, survival has replenishment. These alone could be worth a respec even if SV's damage was still sub-par, but now they do more DPS with the same gear too.
I'm a little concerned about all the discussion I'm seeing about "which spec is harder" to justify the ship jump. It's not particularly constructive on a post about making us better BM hunters and, honestly, I have two Horde hunters (for PvE and PvP), one Marks and one Survival, a Rogue, a Warrior tank, and a priest (Not all these are 80 yet, some are just 70, where they used to raid, and are waiting on a transfer to my new server, and I forgot I have a 70 dk!, but then I've been working on this hunter and, heck, randomly leveled a warlock halfway a couple days last week). That said, I gotta say......World of Warcraft is an easy game. It's -not a hard game- to begin with. 6 days to 80, tops, if you put in effort, and then it's a party game about dancing through boss fights without getting killed and it's fun to do with friends. This discussion seems pretty far off helping us perform more productively with our characters. (If you want a hard game to excel at, go pick up a technical fighting game like Guilty Gear. AA 6P->S->2H->JC->jS->JC->jS->jH->VT->LJ without leaving room for a combo breaker is hard. 200 page books about combos to memorize that only work in specific sitautions is hard. I can't play that game on a competitive level after 6 years. Warcraft is easy.)