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Old 02/07/09, 10:41 AM   #1
 Kaubel
Jack Vettriano > You
 
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Dextor
Tauren Druid
 
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Warning for Basil2: 2. All opinions should be stated as succinctly as possible.

Post: [Restoration] Dual Wield Chain Heal and You
User: Basil2
Infraction: 2. All opinions should be stated as succinctly as possible.
Points: 0

Administrative Note:

Message to User:
Don't quote-split.
Original Post:
Originally Posted by Grojin View Post
48% overheal on chain heal

It definitively give a good output, but the fact that CH is slow to cast it tend to simply goes in overhealing in situation where a fast LHW, HL or even a riptide could have done the job.
True but you forgot that: 1) chain jump is only 50% and have less overheal; 2) overheal can be avoided if raid is using same tools (Grid or X-Perl); 3) haste is most important stat for this build.

For all other fights, you loose a lot of flexibility and a lot of "i saved his life talent" Ex: Fast LHW + riptide, riptide while in need of moving, ES... always good to have one up, Fast HW when there is an "oh shit" on a tank, etc.
True but ES can be compensated by second resto shaman in raid.

Considering that the choice for the off hand is extremely limited, that it just will not scale with upcoming gears and that Blizz may just "fix" those 2 weapons so that this build will no longer be viable anymore...
What do you meant by "not scale with upcoming gears"?
I think we should not serously consider "upcoming" changes in future since we know about nothing about it. As for now, this build gives great benefit from CURRENT t7 set.

I think that this build is viable only on very specific fight where you simply need an amazing output to keep the raid up. Sarth 3D, Eradar twins (for exemple).
This build is for massive raid heal by CH so it is useful for any encounters when "raid takes heavy damage" and "raid stays relatively together". As for WOLtK content, these encounters are:
Arkavon-25, Naxx: trash, Noth, Loatheb, Faerlina, Razvuvius, Taddius; Maligos, Sartr with drakes. It is quite more simplу to tell where this build is not useful: it's only Arkavon-10, Patchwerk, Kel'Tuzad. However this build is still applicable for this encounters due to high spell power.

I dont recommend it and dont think its viable on the long run.
My experience shows that this build increases your effectiveness by 10-15% even through full Naxx and and even more effective through Naxx+Ark+Maligos (if you assigned to raid heal, surely).
Please also remember that the most difficult fights are Maligos and Sartr+D - both of them is great for DW spec.
 
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