The second half of this is pretty whiny. Please try to be more constructive in the future. Thanks.
Just because we do things differently due to our energy mechanic doesn't make it wrong. Good players can beat just about any other player of any other class and spec. Yes, I've seen a good warlock take down a good rogue 1v1. Our burst damage is not any different from any of the other classes that have pretty eye-popping burst.
Unless Blizzard wants to reduce us to 100% of our damage coming from white attack / poisons and remove any offensive abilities from our arsenal, they have to find a way to handle pvp differently. This is why having a "pvp tree" made sense from their prior design. Something as simple as swapping Prep and Premed in the sub tree forces us to really make the decision if we want mobility, defense and survivability or on-demand burst and the ability to stay on our target to deliver our opening payload. Let's be honest, if you REALLY want that rogue off you, you can make it happen. It may mean you trinket earlier than you'd like or blow a cooldown earlier than you'd like, but it makes sense that to counter another player's cooldown orgy, you should be required to do the same.
Originally Posted by giriam
Since the changes are so inconsistent with their stated objectives, there are 3 possibilities here:
1) They are incompetent.
2) They are lying about what they want to achieve.
3) The 3.0.9 changes are a temporary stepping-stone to some (yet unannounced) bigger changes coming in 3.1
I think 1) and 2) are highly unlikely.
Actually, by definition they *are* incompetent. If you remove the pejorative connotation and just go with a strict definition of "lacking qualification or ability," the evidence points to the fact that they lack the ability to meet with their stated objectives since they have not yet come close to accomplishing them, despite several drafts / revisions / changes. That doesn't require insulting or demeaning. That conclusion can be drawn from simple observation. Our issues are not easy for them to fix.
Insofar as lying, I think a lie requires intent to deceive. It's pretty silly to even contemplate that, I think we'd all agree. However, there was a slide of Blizzard's own making at a presentation right on the eve of TBC launch that went through their design principle for each class. Their stated purpose for rogues was for them to be the undisputed top damage doer on a single target. That's not verbatim, but a perfectly synonymous rephrasing. They failed that in TBC. They did precisely the opposite in WotLK. They then shifted their stance to a more vague, "everyone should be competitive" stance and evolved into the far more political, "we think rogues might be a little low."
I think they explicitly stated that the changes in the near term were stop-gap measures and I'm hoping for a complete class re-design but that's really an absurd thing to even hope for given we're neck-deep into this expansion.