Warning for Psy: 2. All opinions should be stated as succinctly as possible.
Post: Imbalance in Tanking Classes (AKA Avoidance, HOOOO)
User: Psy
Infraction: 2. All opinions should be stated as succinctly as possible.
Points: 0
Administrative Note:
Message to User:
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No need to make three consecutive posts. Unless you go over the character limit include everything in one post in the future.
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Original Post:
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Originally Posted by Sagus
(Post 1112451)
From a healer perspective, I have never understood this avoidance scales exponentially point. While yes I understand your example of how the percentage avoided is difference between 70-80% and 10-20% is different, the amount of actual damage reduced is still the exact same.
Say a boss hits for 10k every 2 seconds (5000 dps), and you have 10% avoidance. You avoid 1 hit every 10 swings on average, putting your damage taken at 4.5k dps. You bump your avoidance up to 20% and now take 4000 dps, a 500 dps difference.
Now let us say you have 70% avoidance, you'll be taking 1.5k dps. At 80% you'll be taking 1k dps, still a 500 dps difference.
Maybe this viewpoint is due to me being a druid healer, so healing is more of a how much hps do my hots need to do to cancel out a predicted dps income, so if anyone could point out what I've missed, it would be much appreciated.
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Lets say you're taking 5,000 DPS with your current avoidance, and you need to be taking only 3,000 DPS in order to survive. If you start out with 0% avoidance, you need to increase your avoidance by 40% to decrease it by 2,000. However, if you start out with 90% avoidance, you only need to increase your avoidance by 4% to decrease incoming DPS by 2,000.
While it's true that each percent of avoidance reduces incoming damage taken by a static amount of DPS, the reduction in terms of percentage of current damage increases quickly.
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