03/03/09, 7:47 AM
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#1
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Sledgehammer Emeritus
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Infraction for baklava: 1. All posters are to make an effort to communicate clearly.
Post: 3.1 Upcoming Changes
User: baklava
Infraction: 1. All posters are to make an effort to communicate clearly.
Points: 1
Administrative Note:
Message to User:
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"u" is a letter, not a word.
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Original Post:

Originally Posted by Bovii
The thing that really kills me about the 3.1 changes is that Blizz has still not done anything about addessing the overall issues with the Survival tree. In fact, they've done nothing but add in additional issues making the play style that much more difficult. Instead of managing trinket cool downs, Rapid Fire, and the general Explosive Shot, Steady Shot, Multi-Shot/Aimed Shot, Serpent Sting, and whatever else, we now have to drop in Black Arrow into the mix all while timing it with whatever cool downs/trinkets that you were going to use anyway.
- Traps are still clunky, visible, easily avoided, and offer no benefit to a raid due to the before mentioned clunkiness
- They've added in too many must haves for a rotation (we're pushing Warlock madness here)
- Counterattack has been neutered beyond belief since 3.09 went live (no more using Deterrence to setup CA)
- Current traps are out dated and have to be glyphed to get around their pitfalls
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Except Serpent Sting, u can create a macro which is one button for all shots which randomly shots which shots are ready while u would need to wait for some sec at every try. Maybe u would not able to do perfect timing and cant prioritizing shots among them with this macro but still it will help at combats like u need to move etc... Black Arrow has its own CD 30 sec. Therefore u don't have to think about it much but when every CD is ready, u have to use it, anyway.
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