03/03/09, 10:50 AM
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#1
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palpably superior comprehension
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Infraction for Cressus: Retardation far beyond the mean
Post: Raiding as frost
User: Cressus
Infraction: Retardation far beyond the mean
Points: 2
Administrative Note:
Message to User:
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Great googly moogly is this post bad. If a friend of mine made a post this stupid, I think I would try to trick him into getting a vasectomy for the good of the species. If this post was bread it would be a croissant - layer upon layer of flaky, paper-thin dumb piled on top of one another with ultimately very little substance and a ton of empty calories. I would strongly recommend you spend a considerable time reading before you post again because...goddamn.
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Original Post:

Hi Jak,
I meant 11/8/52, with ignite for the BF. I don’t know a lot of things about warrior tanks so correct me if I’m wrong but as far as I know Thunder clap lasts for about 20 seconds and has a 2 min cooldown. For TtW to work at 50% uptime on a boss you will need to have 3 warrior tanks on the same boss to work in perfect sync each casting it after the previous one expired and after 1 minute of perfect sync you still have 1 minute of cooldown left, meaning as stated 50% uptime. Paladin tanks and druids are another factor in this picture and I’m not aware of them having something similar, although I know death knights do have a spell. Thinking about it I cant stop but wondering how efficient TtW really is so I came up with a list:
Advantages: 12 % more dmg to your frostbolt
6% more dmg to you ice lance if you have Spell impact which ( if you use fb + icelance and FoF) is a nice boon, but since icelance amounts for about 7% of my overall dmg, not amazing
Disadvantages: your increased frostbolt dmg depends on others
Even in perfect circumstances ( 100% uptime which, as I said, never happens) your single target dmg will be 5 % less then a Frostfire spec
You are losing a significant CC snare effects on mobs without 2/3 blizzard and frostbite.
Jak, as far as I’m concerned 1 point in blizzard for Gluth is not enough since 3/3 frostbite and 2/3 blizzard allows me to pretty much solo the adds in 10 man and even in 25 with some help from a hunter perhaps and make sure no mob reaches the boss; other encounters are similar. As I said in my first post, frost is all about utility and not single target dmg – although we do decent dmg on those occasions as well. CC, mana regeneration from your pet, and starting from the next patch replenishment for your raid members every time you use frostbolt! Summing up, while 18/0/53 and 11/8/52 provide a potential increase in single target dmg, this depends on external factors ( for the ignite build you depend on crit for your brain freeze fireball) those builds fell short of single target frostfire while losing the frost strong points: CC snare of blizzard + frostbite and of course also lose ice floes. It remains to be seen if Ulduar will bring more or less CC though snares and thus keeping the frost mages useful to the same extent. Therefore 11/0/60 remains my build of choice. 
P.S. Do not be afraid to put focus magic on your frostfire buddy hehe .
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