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Old 03/05/09, 4:57 PM   #1
constantius
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Infraction for Ezareth: 1. All posters are to make an effort to communicate clearly.

Post: [Elemental] WWS & Gearing help thread
User: Ezareth
Infraction: 1. All posters are to make an effort to communicate clearly.
Points: 1

Administrative Note:

Message to User:
You seriously quoted 20 lines of reasonably proper grammar only to follow it up with

one

sentence

per

line?

Use proper grammar and paragraph structure.
Original Post:
Originally Posted by Mmootimus View Post
Thank you for testing.

I spent several hours today at the target dummy, trying to get a handle on just what is going on with LB mechanics.

My conclusions, which some may not agree with, are:

1. Glyph of LB is additive, and not multiplicative with concussion, so together they give a 1.09 multiplier.
2. Totem of Hex is bugged, and is possibly not benefiting from Shamanism, rather than being short on spellpower.


My method has always been to spam a target with set gear, and look for the high and low values, then work back from there. Its how I helped test the "band aid" coefficient on LB in 2.3, and how I discovered how Glyph of Lava worked recently. (I'm not expecting a medal, just to say I have done this before). Today however, I could not get my calculations to quite work, until I challenged some of my assumptions, particularly about the LB glyph.


Results

2181 spellpower, Glyph of LB, 5/5 Concussion. Proc trinkets were removed, and clearcasting was cancelled when it came up. Only normal, non-LO hits were recorded.

With Totem of Hex
Lowest LB hit - 2847
High LB hit - 2957

Without Totem of Hex
Lowest LB hit - 2719
High LB hit - 2827


The difference between the two is 128-130 damage, which is a lot less than Totem of Hex should be adding. This was very similar to the error I found before, and which Agash corroborated.

From Ezareth's test, I assumed the spellpower was being calculated correctly, in which case, I assumed it was missing a modifier. If we assume that the Relic's spellpower doesn't benefit from Shamanism, then, this provides a reasonable explanation.

165 * 0.714 [base coefficient] * 1.09 [concussion + LB glyph] = 128.46

Its not definitively the answer, but its in the right ballpark.


As for the issue of how Concussion + the glyph work together, I had assumed that they were multiplicative from the info on these forums. However, the low value of 2719 LB hit without relic concerned me.

With 2181 spellpower, the lowest possible hit should be:

783 [lowest base damage with all modifiers] + (2181*0.814 [coefficient with shamansim])*1.05[Concussion]*1.04[Glyph]) = 2722.3

However, if we assume Concussion and the Glyph stack together, to give a 1.09 multiplier, then we see:

783 + (2181*0.814*1.09) = 2718.8

which is consistent with the lowest hit I achieved.

I would of course appreciate people checking over these numbers, but going back through all my calculations, they do all make perfect sense with a 1.09 multiplier. My highest hit without the relic was 2827, whilst assuming a multiplicative modifier it should have been 2832. Whilst this is not so definitive, as I could simply of not achieved the highest possible hit, 2832 would be outside the 110 point damage range of the spell, and impossible to achieve when taken in relation to the lowest hit of 2719.


(I am aware that this isn't really a good fit with the subject matter of this thread, or the other active Ele thread, as it doesn't concern rotations either. I don't know if we maybe need a general Ele TC thread to deal with this sort of post?).
When I do testing I assume nothing.

If I recall when I did my original testing the Glyph and Concussion were multiplicative from a lightning bolt I hit that wouldn't have been possible otherwise.

Testing completely naked with all glyphs removed is quite annoying involves copious amounts of drinking.

There really is no need to take concussion or the lightning bolt glyph when testing for Totem of Hex.

It is possible that Shamanism isn't affecting the totem of hex's bonus if what you are saying is true.

since I quit my guild last night, I'm going to have a lot of time to test very monotonous, boring crap like this.

I'll let you guys know if I find anything of relevence. Somehow I find the boring things exciting and vice versus.

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