Post:
DW Tanking Builds
User:
Torn
Infraction: 4. Whining in any form is forbidden.
Points: 1
Administrative Note:
Message to User:
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Save DEAR GHOSTCRAWLER posts for the official forums. We don't want them here.
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Original Post:

Hm, the rotation I posted is not good.
DnD IT PS BS (RP) [cycle 1: build up death rune]
DnD IT PS IT (RP) [cycle 2: consume death rune]
The long DnD cooldown (15sec) means that you will spend ~7sec waiting for the next cycle to begin. That is no fun.
After playing around a bit I found this rotation more fluid:
DnD IT PS BS (RP) [cycle 1: build up death rune]
IT IT PS PS IT (RP) [cycle 2: consume death rune]
The main problems I see:
- Runic power generation = 
- In cycle 2, only 1 blood rune is used
Edit:
1.) Regarding the runic power: Dropping Impr. Icy Talons and Icy Talons for Chill of the Grave helps.
2.) Regarding the rotation: Using only 1 blood rune is unacceptable because of Blade Barrier not being activated.
If anyone can think of a good 2-cycle rotation with this build, please let me know.
However, after spendng the afternoon rushing through heroic dungeons, I really don't think this build is gonna be as fun as HB based builds. Using single rune attacks in a whole cycle is very annoying to say the least.
I can only say it again:
Dear Ghostcrawler and all other class devs,
please add a spell-based, single-target two-rune attack somewhere.
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