Infraction for Varlak: 6. Do not post unless you have something new and worthwhile to say.
Post: Dual Wield Builds
Infraction: 6. Do not post unless you have something new and worthwhile to say.
Message to User:
Your post does not contribute anything to the discussion at hand. It is simply aimless speculation at Blizzard's development process.
Originally Posted by Kyruski
Ok, So I'm going to compile a list of things that have changed that really effect DW:
Reaping no longers creates Death runes from BB. Only through Pest and BS.
HB is a 51 point talent. Damage doubled but no IT bonus. AP Coefficient increase.
Outbreak no longer helps BB.
Black Ice effectiveness reduced by 33% per talent point (4/8/12/16/20 from 6/12/18/24/30).
Glacier Rot moved to Tier 5, Effectiveness increased by 100% (4/8/12/16/20 from 2/4/6/8/10).
FS received a damage increase.
UB and Garg switch positions and both get buffed.
Desecration is 100% with each PS. Effectiveness increases with each talent point.
IT Sigil bonus reduced.
Shadow of Death removed and MoG takes it's place. MoG reduces Ghoul CD by 1 min.
NotD is now a flat CD reduction.
Bone Shield CD doubled.
BB damage increase.
Also GC has said that IT damage will be reduced.
This is just for reference for what effects us. From a lot of what I see, this basically kills any 0/20/51 build since we focused on heavy hitting ITs and the changes to Glacier Rot (Position), Black Ice, the IT Sigil, and the impending IT damage nerf make it look a lot less attractive. They are also removing BB's ability to create death runes and a it's damage bonus from Outbreak while buffing it's damage all together. The damage buff all together is nice, but it loses a lot of it's practicality by no longer allowing it to create Death Runes. 0/51/19+1 builds will however still do somewhat well with the IT nerfs, but it still will take a hit. It's just hard to tell what blizzard is doing...
If I missed any changes or you need a reference for where I found one of the changes, let me know.
its easy to see what blizzard is doing. They simply never made any effort in making DW viable.
They created the DK made them about 2hander DPS and they allowed them to dual weild.
Face it the only ability/ talent that has been made for the purpose of DW DK is.... Nerves of Cold.
I am pretty sure blizard was clueless that Necrosis, BCB and Killing machine would benefite more to DW then 2handers.
They never ever worked on dual weilding, they simply gave us the ability to go the 1handers route and they just crossed their fingers hoping this would work and be balanced.