I am willing to be lenient about your English for now, as I understand trying to communicate in a non-primary language can be difficult. However, I do need to ask that you please use the Search feature before posting, as many of your questions can be answered without further consultation with other forum-goers.
As far as your English is concerned, the item that most concerns me is your use of punctuation. Please note that unlike French, written English never places a space before punctuation.
This is my first post here so I’d likle to thanks every contributor of this outstanding forum. I’ll add that being French I am not a native English speaker and beg for your lenience concerning my English.
Context of my question:
1) I am the scorch bitch of the raid.
2) From readings here I assume that letting the scorch debuff drop will loose more overall raid dps than any personal gains I could make so I need to keep it up all time.
Motivation of my question:
Given the big dps difference between scorch and ffb, and the fact that the scorch debuff has a fixed duration unaffected by haste, I believe that there exist some haste break point where haste doesn t scale dps linearly : basically where you can include one more ffb in your scorche debuff maintaining rotation, you change your ffb/scorch ratio and will expect a non linear gain of dps (a kind of threshold/breakpoint effect). More accurately, the percentage of time you will be dpsing using ffb vs scorche takes a step change when you fit an extra ffb in your routine.
My question is the following :
what is the right mathematical modelisation that can take into account the time spent to cast HS pyro and LB ?
I fell that using an average number of Pyro+LB will not take into account the integer/ arithmetical side of this problem…
I know simulating in rawr will give me a good result for any one gearset but please keep in mind I am looking for the haste break points.