Post:
Death Knights 3.1: BIG UPDATE
User:
shed
Infraction: 6. Do not post unless you have something new and worthwhile to say.
Points: 1
Administrative Note:
Message to User:
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Perhaps he did. So? What's the point of this post?
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Original Post:
Originally Posted by Darkside
This is what they were referring to. Effects like Blood Presence, Bone Armor, Desecration, etc, were applying to both the auto-attack and then again to the resulting Necrosis damage. This was especially prevalent on bosses like Thaddius or Malygos, where you could get 2k Necrosis hit from 4k white swings.
Assuming my math is correct, this will result in an ~30-50 DPS loss for most DW specs.
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You made that sound like a fact.
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