04/01/09, 11:32 PM
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#1
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Sledgehammer Emeritus
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Warning for Urogekmei: 7. Do not beg for hand-holding.
Post: 3.1 Rogue Changes - Early Preview
User: Urogekmei
Infraction: 7. Do not beg for hand-holding.
Points: 0
Administrative Note:
Message to User:
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You're lucky I came home in a good mood.
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Original Post:

Anyone have any information or theories on the tier 8 set bonus?
Given the wording, multiple stacks probably won't proc more energy regen on DP, correct?
So even with 5 stacks it's 1 energy per 3 seconds?
Now what about multiple mobs? FoK with DP, on 50 mobs (just for the sake of the point), if 50 mobs' DP ticked, is that going to be 50 energy?
That sounds like a very interesting/unique use of a mechanic
Not sure if that is OP or not, taking into consideration DP procs, and the number of mobs you can acutally AOE. And besides Ulduar is supposedly non aoe driven, so does it even matter?
Otherwise, it's really just a "1 extra energy point every 3 seconds.... oh but that only works if you have DP, so use DP, because we want you too....."
Hopefully, it will be seperate per mob, to keep an interesting mechanic for rogues, for example rotating on mobs to get extra energy back. Otherwise it's really just a static bonus forcing the user to use deadly poison.
Two additional questions:
-is there a distance limit on the mob and the energy regened?
-If it is just a static 1 energy everty 3 second, reguardless of stacks or mobs, is the design ok if Rogues have an extra OH with DP on it, which they macro switch to apply DP with Shiv, then back to there normal OH with WP?
I can't get any confirmation or clarification from blizz or the forums, hoping someone here has some insight.
-Uro
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