"I'm too lazy to get on the PTR myself" is not a good reason to post. That goes double if you think ignoring your Shift key is such a good idea.
before reading further, just note that a) i began reading this thread again recently so i havent gone through all 60 pages since i checked it last and b) i have done close to 0 work on the ptr. with that said, most of what i think about is theoretical ideas which can be easily disputed by numbers, im sure.
first, what happended to desecration to make it be a cornerstone in all specs? is the fact that it now includes SS's and therefore achieves 100% uptime that much better than before? someone did the dps % / talent point chart on the other page, and although i cant find it now, it seems pretty obvious to me that desecration has a 1%/point ratio, which means its actually better than dark conviction (read 2 posts up).
what im getting at is that we already took points out of dark conviction to put into all the different places in unholy, so obviously those were better than it, and desecration is better than it too. thus, take more out of it to put in desecration.
second, regarding improved UP: am i the only one who doesn't like to depend on fucking up in order to make a talent feel worthwhile? obviously nowadays 1 of 25 people can fuck up to make your talent feel worthwhile, but the value of that will be diminished in 3.1...by a factor of 25...
obviously there are 3 points left over for either necrosis or dark conviction (im assuming), or ive also see some people drop points from epidemic. I havent done the math on necrosis vs dark conviction, although from what i understand from 2 posts up, dark conviction is .6%/pt. Using a rough estimate of 25% damage being melee, 4% of that is 1%, meaning that it too, is better than dark conviction. This continues to be true until weapon damage is 15% overall damage (although that doesnt take into account as weapon damage % goes down, all other damage % goes up).