04/08/09, 10:43 AM
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#1
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palpably superior comprehension
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Infraction for Draddog: 9. Do not sign your posts.
Post: Suno's Fireside Chat - DK Endgame Tanking (Updated)
User: Draddog
Infraction: 9. Do not sign your posts.
Points: 1
Administrative Note:
Message to User:
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Why is it all of our "long-time readers" never bothered to read the forum rules?
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Original Post:

Hi all,
Long time reader, first time poster. This seems appropriate for this thread, much has been given to the discussion of Sarth+3D. However, if this is off topic, please accept my apologies in advance.
I've found the information on tanking 10man Sarth+3D very useful, however one component seems to be that of gear. What is most important in this fight - health or avoidance?
For example, in our attempts I've been putting on the three Icebane pieces to up my health. When we do get two drakes down, I tend to get clobbered - however we have not got to this point often enough for me to put together any meaningful data to determine if this is wrong mix of gear, bad healing or what.
The trade off I have is in Icebane I gain 1500 Health, but lose 2% dodge, 2% parry and some hit rating.
I'm curious what others have found - is their particular gear that makes this fight easier?
PS If you look at my armory, I'm not in my Sarth3D spec right now. I've been going with Unholy for the extra cooldown.
Thanks in advance
Dradd
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