Post:
3.1 Retribution Paladin Thread
User:
Cavaletta
Infraction: 6. Do not post unless you have something new and worthwhile to say.
Points: 1
Administrative Note:
Message to User:
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You posted 4 times in rapid succession about the same thing. Chill out, bucko. If you really, really need to know the answer, send a PM to someone, then sit on your hands until they respond.
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Original Post:
Originally Posted by flexbutt
The idea is that since hit affects all of our abilities AND our specials are on a 2-roll system, hit outweighs strength until capped.
The same idea is that since expertise DOESN'T affect all of our abilities and our specials are on a 2-roll system, strength overall still outweighs expertise (if only slightly).
From this you should gather that hit should be gemmed or enchanted for until capped (unlike 3.0) but expertise should come naturally on gear, and generally gemming strength is better (like 3.0)
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So wait till I get more expertise from ulduar gear. K.
So I DO want expertise, but I don't want to gem for it. T8.5 gloves here I come.
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