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Jack Vettriano > You
Dextor
Tauren Druid
<Elitist Jerks>
No WoW Account
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Infraction for Energizr: 2. All opinions should be stated as succinctly as possible.
Post: Freezing Hell Over, One Step at a Time (Frost DPS)
User: Energizr
Infraction: 2. All opinions should be stated as succinctly as possible.
Points: 1
Administrative Note:
Message to User: Original Post:

Originally Posted by Valtiel
I'll just report my findings on the HB-glyph rotation.
My first and most important impression is that the dps loss from not having Blood Plague on your target is... huge. And I absolutely mean it. The first night I played with the PS IT OB BS BS - OB OB OB I scored 4.9k dps on Razorscale. The fight is aoe intensive but without the HB glyph I'd be hardly pressed to say that would make a difference compared to most other speccs - things just don't live enough to have you benefit from going through the IT Pest HB gcd routine.
The other interesting fact is that I was 17/51/3 specced, which ISN'T the optimal build for that rotation. I was often forced to convert one of those OB in the second part in disease refreshes - imagine the dps loss.
So yesterday I spotted the HB glyph on AH and gave it a shot.
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I'm on Kazzak and it's highly populated server with queues and the alliance atleast don't have howl glyph yet, a bit disappointed. 
What I actually like the most in this rotation & build with hb glyph is that it simplifies it alot. Easy and FAST to get back to the rotation since there is quite alot of target switching in ulduar. You just ranged howl and you got it going from there.
Originally Posted by Valtiel
From a theorycal point of view, the glyph is bloody amazing. You can run HB OB BS BS - OB HB OB easily, never having problems for weaving in FS or anything like that. RP generation seems to be in line with the PS IT rotation, and I was often RP capped with 130 rp max *while* weaving FS - as soon as there's moving, you'll see your RP skyrocket.
The other amazing thing is that Ryme proccs become twice as usueful now - you're freshing your FF, so your next HB can be an OB, which in turn can become a HB... the flexibility is amazing.
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I did quite intensive testing on the PTR and was quite sure you should NEVER use howl as a single target dps unless you need to refresh FF with this glyph. And now on LIVE and from the logs atleast for me it's more than clear. I'm in pretty much nax bis geared and for me for example yesterdays parse says that my average howl crit was 7566 with a 58% chance to crit and my obliterate had 8999 with a 65% crit chance overall. So having 2x hb in rotation is bad, just spam that obl and throw a howl when ff is running out and bs when out of rp to FS and out of pair of DUF runes.

Originally Posted by Valtiel
Now, on to the problems: - First thing first, as I said the damage loss from not having Blood Plague is disturbing. I had a 14.5k Obliterate on Razorscale with the old rotation, last night I struggled to break 12k. What's even more bothersome is the dps loss on frost strike. My frost strikes seemed to go fro 10 to 12k (I still don't have the new sigil as XT wasn't generous with me) to 8.5-10k... and the 10k were very rare. Given that FS is theorycally not even supposed to scale with BP, it's depressing and it makes me wonder about the viability of the glyph. I ended on XT as 3rd, with about 6.5k dps, but I had 2 rogues ahead of me (one with 7.7k dps) and another on my tail. Razorscale results were radically different, and with only 18% of my dps coming from HB. I'm going to run through maths to see what's the supposed balance between the dmg gain of having 1 HB instead of ps+it (which I suspect to be a dmg loss on noncrits, and a huge gain on crits), but it's gonna be very hard because calculating the impact of Blood Plague on FS isn't that easy (I'm not even sure that there should be any, yet my tests prove that there is scaling).
- The other thing that scares me is the idea of losing 4pt7. With as much as 5 OB per rotation, the RP loss would be so significant that when moving to 4pt8 you would have to make sure you at least make full use of that set bonus to try and offset it.
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If it's 2 different raid setups I'd look the problem elswere. There is no +dmg from BP to FS.
For big oblis (you know this...) you ofcourse need Faerie fire, sunders, devotion aura, imp bs/imp bom, bok, abos might/unleashed rage, 40 str food, flask, imp motw, sanctified retribution/ferocius inspiration
For big fs you ofcourse need ep/coe/em, imp bs/imp bom, bok, devotion aura, abos might/unleashed rage, 40 str food, flask, imp motw, sanctified retribution/ferocius inspiration
Those that come to my mind now.
Originally Posted by Valtiel
I would be extremely interested in knowing results for PS-IT (13/51/7) rotations on Ignis and later bosses.
I was averaging 4.4k on Ignis, which wasn't really satisfactory when you consider that our best rogue was getting up to 5.8k.
As a side note, is it me or rogue dps skyrocketed? I used to bring 2 but now it's basically impossible for any of them to be under 5k dps on most bossfights. My rogues are all assassination, and when around 65% of their damage is from autoattacks and adding mutilate you get to 80-85%, it's practically impossible to go wrong with rogues. On Ignis our best rogue was ahead of 90% of our casters with his autoattack damage alone (we're speaking of 3.5k dps from white damage only here).
Sorry for the offtopic.
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I keep seeing those rogues on top in our raids also now. As you said, their "rotation" is really simple and easy to execute good enough to do some good dps.
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