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Old 04/20/09, 3:53 PM   #1
• Aldriana
Mike Tyson
 
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Warning for chetal: 2. All opinions should be stated as succinctly as possible.

Post: FeralbyNight (Cat & Bear simulation tool)
User: chetal
Infraction: 2. All opinions should be stated as succinctly as possible.
Points: 0

Administrative Note:

Message to User:
Was it really necessary to quote all that to make a one-line reply?
Original Post:
Originally Posted by Arthylomis View Post
hello,

first im not native englisch speaking so please forgive my errors...

i want to talk about the move suggestion window. if i understand it right the 2 icons on the left of this window show selfbuffs like berserk which can be activated. or maybe should be activated. on the right there are 2 icons which show what to do soon and the big icon in the middle shows what to to next. if this is wrong, please correct me.

now i have the problem that the icon in the middle allways shows mangle. even with 5 CP and no rip up and no roar up. the icons on the left allways show berserk and tiges fury, if those are available or not, active or not.

everything in cat form and bear form.

i guess this is a faulty behaviour? i have checked all the setting but you can only configure what to show and what not. and you cannot set anything changing the prediction...

i play on german client but i have the edGB language pack installed and i tryed on this one too with no change. so i think it has nothing to do with language.

anyone help?


PS: some suggestions for next versions:

- cooldown bar should only show the skills in cat and bear depending on form not allways all skills.
- may add the same for moonkin?
- cooldown bar would be move useful if target-related cooldowns and self-related cooldowns would be on 2 different rows/colums.
- a view more information in cycle options would be nice i have no clue what the option manglebot does i.e. ...


thanks,

Arthy

edit: forgot to mention, i use the newest version from google. ready4.
You have to lock the addon in place for it to show real data for the simulation. Hope this helps.

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