back in the day (vanilla wow) none of these tools like rawr were around, we did the math in our head, and always just figured that there was a balance to crit depending on how much spell dmg u had. With the introduction of haste things have become much more complicated.
I have used the rawr tool several times and i have found that it seems to be, for the most part, accurate. at the very least, it gives u a general idea of what the best gear set up is. i am no expert with the tool by any means but i have done a lot of reading up on it the past month or so (pretty much everything i could find), and while it is accurate, i feel like the best way is to just test things in game and do the math yourself.
basically i am posting because i am not 100% sure, after all of my reading, how rawr gets its numbers and formulas. i think the biggest problem i have with rawr is that it doesnt take into account movement in fights, and i feel like it provides u with OPTIMAL raid conditions only.
i have always been very into theorycrafting and pre bc, NOBODY out dpsed me on strait up dps fights like patchwerk or thadius or loatheb, even c'thun. now here i am raiding again for the first time since level 60 nax and a lot has changed. looking at fights such as yogg, i dont see how rawr can consider the time u arent looking at the boss, the fight u are constantly changing targets and moving, in 1 situation u could be DPSing yogg, and having to look away at times, when u could have an ignite on him or a living bomb ticking, and other times u could be using arcane and be able to get a quicker burst off before u have to turn around. i have always raided fire, i even used to stack spell pen for Rag runs back in the day and then just use frostbolt or missles on him, but right now i am arcane. i want to be fire and i have recently tried it, maybe my gear isnt as good for fire as it is for arcane (rawr tells me otherwise) but i find myself putting out numbers nowhere near what rawr is saying, sometimes i will put out 300 dps more and others ill do 200 dps less ( as arcane ) but as fire im not even coming close.
my question is ( after all the reading about rawr i have done ) how does rawr actually calculate haste and crit with comparison to spell dmg? also, is a player's best judgment a better way to go?