First, your grammar is horrendous - notably, "u" is not a word. Second, we don't care about how you haven't read the thread - particularly because you should. And third, I fail to see a point in all this rambling. Please do better in the future.
Ok ill say first that i DID NOT read all 51 pages of quotes so this might have been said already, but how as a druid do any of u have mana problems? If u are running out of mana fast enough that innervate and a mana pot doesnt finish the fight, then drop some of that crit,sp gear for some more spirit gear. As a druid i do like to MT heal every now and then and even have specs ( plural ) worked out for doing so depending on what glyphs i use, but I find healing as a druid to be both optimumly mana efficent and highest overall HPS is hot specced and doing nothing but rolling rejuve-WG every 6 sec on the raid mainly bc of the heavy raid dmg in Ulduar. This was not the case in Naxx and having gone back to naxx, if i use my Ulduar healing style in Naxx ill be outhealed by 3-5% on most fights, so b4 u crucify me for giving false information, let me say that those are 2 different instances with different strats to go along with them.
Saying your raiding in Ulduar ( getting back to the mana issue ), hopefully that means that all of your gear has a raiting of at least 200 item levle or u shouldnt be there in the first place. If that is not the case, then the remedy for your mana problems is do the raids prior to Ulduar and get the gear required to raid the higher lvl raid instance. My druid has just over 19.3k mana with MotW and about 22.6k full 25 man buffed, all my gear is at least 213 with a little under half being at least 219 and i have to say i have yet to run out of mana in Ulduar. The guild that i am in, although yet to clear general or yogg, only raids 3 hours a night and 3-4 nights a week and still have gotten almost 25% of the heroic achievments. Yes i know thats far below most of the top tier guilds out there but again were not the guild that spent the first 40 hours of Ulduars release in the instance.
But with that said i have experimented with several glyph-spec combinations and the best i have found for druid healing in Ulduar is let the pallys do the MT healing and roll hots on everyone u can, especially during the big aoe fights. No im not sayiing ignore the tank, but if its up to the druid in the raid to not only keep the raid up through the 10 swipes and the tantrums that deconstructor likes to throw at u, but to make sure the MT doesnt die too, then u should probably recruit another pally. Druids have tons of hots and direct healing spells that leav a hot, i think their trying to tell us something. And BTW, if u cast a LB or 3 on the MT and DONT let it tick off, thats 15k+ healz u just wasted not to mention the 1k+ mana u would have gotten back, but thats just me. Cant wait to see what u guys have to say.