05/14/09, 6:13 PM
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Soda Popinski
Pandaren Priest
Windrunner
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Infraction for Linklinus: 1. All posters are to make an effort to communicate clearly.
Post: In-Depth Arms DPS Discussion
User: Linklinus
Infraction: 1. All posters are to make an effort to communicate clearly.
Points: 1
Administrative Note:
Message to User:
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Your spelling is bad. Review English grammar while enjoying your break.
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Original Post:


Originally Posted by Pepine
I'm using a 55/8/8 build as my offspec now for Thorim and Freya where the add phases are the most important part of the fight. Although I wouldn't say I've seen the same amount of success as some here have suggested, the multitarget effectiveness of the improved Thunderclap is definitely worth it, particularly on Thorim (last time, with just me and a feral for dps on the floor, we were sitting around waiting on adds to spawn most of the time.
Thinking about glyphing this spec now (currently still just have my old fury glyphs on my secondary spec), and wondering what would be the best to use. Since I will only be using this spec for heavy add boss fights and some trash (switching to my usual 55/17 arms spec for most boss fights), it seems to me that the normal Arms major glyphs are not necessarily the best ones for this spec and usage. Would it be worthwhile to forgo the Mortal Strike and Execute glyphs for Bladestorm and Cleave? More multitarget attacks, more bladestorm opportunities, etc. I thought I would still use the Rend glyph, unless there might be something of greater usefulness (Sweeping Strikes?). Single target DPS would suffer a bit for sure, but multitarget should be greatly improved with the Bladestorm and Cleave glyphs, spamming Cleave in between TC, Bladestorm, and still working in Rend>MS>OP on whichever target I happen to have targeted.
Thoughts?
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I wouldn't keep the Rend glyphe. If you use this specc for AE/Trash situations, Rend often doesn't tick to the end, due to mobs dying befor. so the extra duration is often wasted.
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