05/16/09, 11:27 AM
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#1
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Sledgehammer Emeritus
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Warning for cuddlekin: 2. All opinions should be stated as succinctly as possible.
Post: Resto (PvE) Healing Discussion
User: cuddlekin
Infraction: 2. All opinions should be stated as succinctly as possible.
Points: 0
Administrative Note:
Message to User:
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Be careful about giant quotes, especially when you only have a small bit to add to it.
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Original Post:


Originally Posted by Drkwood
My guild will be trying 10man Hard mode for the first time on many bosses this weekend, and I don't have much of the gear from Ulduar yet, but I have almost all the gear I wanted out of Naxx 25 & OS 25, so I figure I'm in pretty good shape.
I have not noticed a discernible difference in my mana regen as it affects my playstyle post-3.1, although it was so incredibly high pre-3.1 I never even noticed my mana drop unless I was constantly spamming heals. At current time with buffs available in our typical 10-man group (but no shammy usually), my mp5 currently sits at 850+.
I have just reserved my healing duties to Raid and OT healing, with a discipline priest casting PW:S on anyone that takes a discernible damage spike, and otherwise healing the OT/MT and throwing Prayer of Mending when available; a third healer is responsible for the MT primarily. We have not had any problems up to this point. I am still usually on the top of the healing list, and am almost always on top when it comes to any 25s we run.
What I have noticed, and it is somewhat more prevalent with 3.1 now that you cannot constantly stack LB and it is difficult to heal a damage spike that cannot be anticipated 10+ seconds before-hand (so you can time your casts and 'bloom' accordingly), is that a druid is not a viable MT healer unless specd/glyphd for Healing Touch because we cannot handle damage spikes in any meaningful way other than Swiftmend/Nourish AND be mana-efficient at the same time. My nourish only heals for 7k or so, although more when it crits, but I am geared for haste to reduce the GCD more than crit, so I cannot count on that extra boost.
I use my dual-spec for Moonkin so I can quest faster and easier, and I am currently working on going back to Outland and the Old World to finish the Loremaster achievements because of this. So at current time, if I want to be a MT healer, I'd have to re-spec and re-glyph my primary spec, which just doesn't seem very cost-effective in the long run. So unless they come out with triple or quad spec, I won't be using Healing Touch anytime soon.
Just wondering other people's thoughts, and how they heal a MT when not specd/glyphd for Healing Touch.
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Nourish + Hots will always be a better tank heal than glyphed HT. Glyphed HT is predominately for raid healing.
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