06/06/09, 6:13 PM
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#1
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Sledgehammer Emeritus
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Warning for Whitefyst: 1. All posters are to make an effort to communicate clearly.
Post: Marksman questions
User: Whitefyst
Infraction: 1. All posters are to make an effort to communicate clearly.
Points: 0
Administrative Note:
Message to User:
Original Post:

Originally Posted by Aëdes
I've wondered the same thing. I've chalked it up to people being so concerned with spread sheets numbers, that they are forgetting the common sense test. The SrS glyph has no impact on MM DPS numbers in game 99% of the time.
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LOL... Do you understand what the Serpent Sting glyph does? Have you not read any of the numerous posts on it before you chose to make statements on this forum that most of us forget common sense?
It is true that the 6 second extra duration does not always come into impact on keeping our Serpent sting from being refreshed in time by Chimera Shot before it would fall off without the glyph, but it is useful in many on the move or stun situations or when you have to temporarily leave the main target to briefly attack another target. The extra duration on Serpent Sting has kept it up for me when it would have otherwise fallen off on numerous occasions.
Next, the spreadheet models the ideal rotation in which case Chimera Shot always refreshes Serpent Sting in the normal duration. So its not the fact that it keeps refreshed better that results in the extra damage from the glyph.
The reason the glyph is so good is because the Serpent Sting portion of Chimera Shot is porportional to the damage that a FULL Serpent Sting can do. This is the full Serpent Sting damage, not just the amount it has done since the last refresh. The extra 6 s duration of the sting from the glyph is at full power and essentially increases the full damage of Serpent Sting by 40%, and thus, the damage of the Serpent Sting part of the Chimera Shot by 40%.
Considering that you also use the Chimera Shot glyph to perform Chimera Shots more frequently, the 40% more damage on the second part of the shot is even a bigger DPS boost.
When people say the the Serpent Sting glyph is a must for MM, they are not joking. They are not also being unrealistic and forgetting real game playing impacts. It is the best glyph for MM period - theorectical and in actual application. No other glyph comes close.
And regardless of what you think, it affects an MM's DPS 100% of the time they shoot a Chimera Shot when Serpent Sting is up and also helps in the situations where the extra 6s duration keeps the sting from falling off before being refreshed.
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