Post:
DW Builds - 3.2 Testing
User:
Whatevr
Infraction: 6. Do not post unless you have something new and worthwhile to say.
Points: 1
Administrative Note:
Message to User:
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Maybe your tests should have been documented so we could take a look at the data ourselves. In other words: anecdote != evidence.
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Original Post:
Originally Posted by kidpreacher
Let's take the percentages of tested DW,
Frost Strike is 20-25 percent of your damage
Obliterate is 20-25 percent of your damage
BS is 10-15 percent of your damage.
BCB is garbage, but 1.5 percent on a regular basis
Melee is 20 percent of your total dps
necrosis is 7 percent.
Now I don't need to do the math as we can see pretty evidently that you benefit a larger portion of your total dps by going slow/slow over Fast/Fast. Granted Slow/Fast might have a benefit with RI on main hand and FC on Offhand to cause more FC procs, but I don't see it winning out over Slow/Slow with max Beginning and Ending Damage (just so I don't screw up and type the wrong thing again).
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My tests showed OB as close to 30% of my damage with melee being the followup and FS falling behind that.
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