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Old 08/31/09, 4:43 PM   #1
• Aldriana
Mike Tyson
 
Night Elf Rogue
 
Doomhammer
Infraction for Ena.the.rogue: 7. Do not beg for hand-holding.

Post: Rogue: Simple Questions/Simple Answers
User: Ena.the.rogue
Infraction: 7. Do not beg for hand-holding.
Points: 1

Administrative Note:

Message to User:
I'm going to go with "use the spreadsheet" for basically all of those, save for a few that have already been explained and discussed. I'd also note that each question doesn't need it's own paragraph, and giving it one significantly hinders readability.
Original Post:
All of the following is related to Armor Penetration.

I've read a lot about how Armor Pen gets better as you get more of it, to the point that you will eventually want to stop using Rupture and only use Eviscerate.

I was hoping to learn what that point is, if there's a semi-fixed armor pen value or if it depends on individual gear sets and thus can only be determined by using a spread sheet? Similarly, is there a point where your passive armor pen pushes the ep value of armor pen high enough that you should gem for armor pen to the exclusion of other stats?

It seems highly unlikely that you would be able to reach a high enough value for this without one of the armor pen trinkets. Does this mean that you should watch for the trinket proc and hit Eviscerate when it's up and hit Rupture otherwise?

There seems to be a number of factors that would affect which finisher would be better, in addition to armor pen. These include: talents, glyphs, crit chance, set bonuses, bleed debuffs, etc. If you had all the ones that favor eviscerate, by how much would that lower the needed armor pen value to make eviscerate the better choice. Conversely, if you knew you'd always have Mangle, and were using one of the rupture set bonuses, could Evis ever catch up?

Does the mace spec talent act just like armor pen or is it added in at a different time?

There don't seem to be many (if any) offhand maces that are very competitive. How many more ilevel or stat points would you need on your sword/fist/dagger over your oh mace to make the non mace the better choice?

As the value of armor pen rises, does Executioner ever become a viable or preferred weapon enchant?

When you are at the armor pen cap, how much armor does the target still have that isn't ignored?

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