Elitist Jerks
Register
Blogs
Forums


Go Back   Elitist Jerks » The Banhammer

 
 
LinkBack Thread Tools
Old 09/07/09, 1:52 PM   #1
Kaubel
Sledgehammer Emeritus
 
Kaubel's Avatar
 
Tauren Druid
 
Mal'Ganis
Infraction for Squeakster: 2. All opinions should be stated as succinctly as possible.

Post: Discipline Healing Compendium v3.1
User: Squeakster
Infraction: 2. All opinions should be stated as succinctly as possible.
Points: 1

Administrative Note:

Message to User:
Don't quote-split.
Original Post:
Originally Posted by Nuke View Post
We're probably playing different games. I am having around 350 haste from gear and my FH is about 1.21, so not really far from destination point.
Far from the destination point? 1.21 seconds might as well be miles away from the destination point. When we are talking about changes to the GCD, 0.21 seconds is an eternity.


Originally Posted by Nuke View Post
No one ever argued that DP can replace HP, its just it brings synergy to MT healing, coupled with paladin.
Au contraire, this is exactly what the poster I was quoting argued, that a Discipline Priest has the HPS of a Holy Paladin. I agree with you that it does not and instead brings a sort of complementary role.


Originally Posted by Nuke View Post
Its sort of "out-of-nowhere" calculations based on idealistic environment where everything works for you.
Would you like to supply a "out-of-somewhere" calculation to refute mine? I don't profess to be an expert on Holy Paladin theorycrafting but I certainly take offense at the accusation that my calculations are not based in reality. If anything, the HPS of Holy Light is really much, much higher. The Holy Paladin that I raid with has a Holy Light cast time closer to 1.2 seconds than to 1.5 seconds.




Originally Posted by Nuke View Post
I can't even remotely understand how could you get 1.2s FH cast-time with 25% haste (which is solely horrible to have as a discipline priest, combined with horribly low crit-rating).

Not looking on this heresy, you can safely overlook the talents and see that FH is also getting buffed from Grace and gets additional crit from improved FH.
Bonuses of FH/Penance healing tactic is that you're constantly producing high HPS and keeping the aegis uptime on tank. With long casts of GH you will not only be getting oom quite fast, you will also have lesser overall efficency due to high cast time and higher overhealing.
A 1.2 second FH with 25% haste is not even remotely understandable? The haste calculation (for those not familiar) is as follows:

(1.5 seconds)/(1.25 haste) = 1.20 seconds, exactly.

Now I won't argue with you that a well geared Discipline Priest will be somewhere above 25% haste and 30% crit when fully raid buffed, but changing the crit and haste percentages to anything you would like will still result in the same outcome - Flash Heal is inferior in both HPS and HPM when compared to Greater Heal.

As to the fact that Flash Heal benefits from Grace, I have no response but - no shit? The 0.09 modifier is included in my calculations. Do not forget that Grace also modifies Greater Heal, not just Flash Heal. It is essentially a wash.

The crit from Improved Flash Heal? I will be generous and say how about fully 50% of your Flash Heals are on targets below 50% and therefore benefit from the improved crit chance. This results in a HPS benefit of 190 with the numbers I supplied, still nowhere near the 1164 HPS deficit of Flash Heal compared to Greater Heal. And lets be honest, nowhere near half of one's Flash Heals are on targets below 50%.

You cite "constantly producing high HPS" as a benefit to a Flash Heal + Penance rotation as opposed to using Greater Heal. What part of my math leads you to believe Flash Heal + Penance is higher HPS than Greater Heal + Penance? The opposite is in fact true - Greater Heal is much higher HPS than Flash Heal.

You also mention "Aegis uptime." This is a common misconception on these boards - that somehow simply having a DA shield present is the only important fact and the size of that DA shield is irrelevant. This idea is absurd. Yes, Flash Heal will provide more opportunites to proc a DA shield than Greater Heal, but the size of the DA shield is also important. The key idea behind DA shields is the average DA shield procced per second, which just so happens to be directly proportional to the HPS of the healing that is responsible for proccing that DA shield. Let me remind you that Greater Heal is higher HPS than Flash Heal and therefore leads to a higher DA shielding per second.

You claim that the "long casts of GH" will cause one to run out of mana faster than using Flash Heal. This is simply not true - Greater Heal has a similar if not better HPM than Flash Heal. Your claim that Greater Heal has "lesser overall efficiency due to high cast time and higher overhealing" is likewise absurd, although more difficult to prove. In the past it has been argued that a heal which heals for a million HP for very little mana but has a 10 second cast time is worthless compared to Flash Heal is true. There is definitely a point at which a cast time simply becomes too long to be useful. But 2 seconds is not that cutoff. If using a spell with a 2 second cast time is so extremely difficult that one gets massive overhealing, then maybe one should practice a little bit more.

United States Offline
 

Go Back   Elitist Jerks » The Banhammer

Thread Tools

Similar Threads
Thread Thread Starter Forum Replies Last Post
Infraction for Dknights: 2. All opinions should be stated as succinctly as possible. Kaubel The Banhammer 0 07/19/09 8:49 PM
Infraction for alienangel: 2. All opinions should be stated as succinctly as possible. Kaubel The Banhammer 0 06/04/09 8:07 PM
Infraction for hps: 2. All opinions should be stated as succinctly as possible. Kaubel The Banhammer 0 04/13/09 9:43 PM
Infraction for Rensy: 2. All opinions should be stated as succinctly as possible. Kaubel The Banhammer 0 03/24/09 7:49 AM
Infraction for pqueiro: 2. All opinions should be stated as succinctly as possible. Kaubel The Banhammer 0 02/01/09 9:52 AM