09/12/09, 9:56 AM
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#1
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Sledgehammer Emeritus
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Infraction for Batory: 6. Do not post unless you have something new and worthwhile to say.
Post: Combat (3.2) and Mutilate (3.1) Spreadsheets
User: Batory
Infraction: 6. Do not post unless you have something new and worthwhile to say.
Points: 1
Administrative Note:
Message to User:
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One dummy pounding on another is fucking pointless.
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Original Post:

I have a question regarding rupture-free cycles for combat.
I've been testing several rotations with currently plugged gear (check my armory profile) in order to see which cycle keeps 100% SnD uptime and gives best results. I've tried it on heroic dummy, WP/DP poisons, no debuffs on target and no buffs either. I used Killing Spree each cooldown (or timed it in a way I had enough CP's for SnD and to refresh SnD just as Killing Spree was ending with roughly 50-60 energy pooled). Didn't cast AR nor BF.
5s/5e/5e cycle was giving me roghly 3640 DPS
3s/5e + 4s/5e/5e/3s (meaning, I switched to 2 finishers before 3s SnD refresh) was around 3890 DPS
Rupture with 4t8 + duskstalker shoulderpads with 4s/5r/5e gave me 3690 DPS
Cycles like 4s/5e/5e and most definitely 3s/5e/5e resulted in immediate SnD uptime drop.
Now, I'm not sure how much will this deviate in actual raid environment (I didn't have a chance to test it yet). It seemed, that 3s/5e was giving me suprisingly good results over suggested Xs/5e/5e cycle I've seen on these forums shot time ago., however, I havn't dedicate enough time and perhaps should provide enough data once I get more time to record and post some screenshots. I would like to hear some thoughts however, and preferably, opinions of those who got a change to play rupture-free builds in 25man raid environemnt.
thanks
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