Post:
Crusader's Coliseum - Gladiatorial Combat Without the Annoyance of Arenas
User:
BoldOfMazrigos
Infraction: 6. Do not post unless you have something new and worthwhile to say.
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Original Post:

I would like to disagree about the CC is critical on 25 Faction Champion fight.
The only thing critical for my guild is to handle the melee mobs. As stated before in the thread having 2-3 people tank the rogue, warrior is critical. The paladin and DK can also be tanked but the most important is the rogue and warrior. Make sure to check why you are dying and control that aspect.
If they are tanked then no clothies are getting 2 shotted. CC is ok but we only do it for the pull more or less the rest is just brute nuke tactics on healers.
After the healers are dead we focus on the rogue since he can shadow step and pretty much kill someone directly.
We also position healers and ranged at the far back of the room spread out.
So
Melee including one DK in centre of the room. Tanks stand at the entrance door. Healers at the far back. Ranged dps between healers and melee. We pull with the 2 or 3 tanks aggroing. One DPS DK will then deathgrip the first healer to die to the melee dps and we start nuking.
This is the only thing we are doing and i cant say that we are pros in anyway and if we can kill it without any deaths last weeks then any guild can do it.
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